Don't miss the VR patent battle!

Virtual Reality (VR) / Augmented Reality (AR) / Mixed Reality (MR) in all areas of audiovisual entertainment, visual communication, education and training, medical technology, experience games, technology development, smart production, smart cars and even military There are huge application potentials and values ​​in the scene of visual communication. Therefore, the financial market and the industry have received extensive and high attention. A stock even used this concept to harvest more than 30 boards and become the first big monster in 15 years.

Who is in the concept of speculation, who is doing things practically; who has the first-mover advantage and who has the core technology. In order to find out who is virtual and who is in reality, it is a more objective dimension to analyze and evaluate from the perspective of open patents, authorizations and growth trends.

From the application of VR patents in the world, it basically started in the early 1990s. There was a peak around 2000, and then it fell back. After 2010, it began to grow rapidly, and began to appear at the product level, such as the well-known HoloLens. , Gear VR, HTC Vive, etc.

This has a great relationship with the maturity of the first batch of basic patents 20 years ago and the maturity of related technologies. Many technologies will undergo similar iterations, such as touch screen technology and OLED technology. In addition, there is competition for technology paths. The game behind the industrial capital and so on, in short, the second spring of VR technology is coming, only 806 patents were published in 2015. (Limited to the synonym of search terms and other forms of expression, this article only uses "virtual reality" as a search term, Chinese patents use "virtual reality" for narrower search.)

Don't miss the VR patent battle!

Don't miss the VR patent battle!

From the application acceptance area, the United States, China and South Korea:

US: 24.8%, 1336;

CN: 18.1%, 977;

KR: 17.7%, 957.

The top three advantages are the advantages, and these countries or regions will become the main manufacturing production areas and target markets in the future.

From the field of patent distribution:

Calculation, operation: 3282;

Device, system: 1095;

Communication technology: 999;

Sports, games: 828;

Optical class: 543;

Medical applications: 366.

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